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    Home»Video Creation»An Interview With DP Graham Sheldon About Capturing the D&D Web Series ‘Goblin Mode’
    Video Creation

    An Interview With DP Graham Sheldon About Capturing the D&D Web Series ‘Goblin Mode’

    onlyplanz_80y6mtBy onlyplanz_80y6mtSeptember 11, 2025No Comments9 Mins Read
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    An Interview With DP Graham Sheldon About Capturing the D&D Web Series ‘Goblin Mode’
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    Whereas it would seem to be the other at occasions, there are literally extra avenues for content material manufacturing within the movie and video business than ever earlier than. Exterior of conventional cinema and tv initiatives, there are all kinds of quick and long-form digital initiatives, which will be much more enjoyable and difficult to work on than the outdated industries.One sort of long-form video on the rise is tabletop role-playing sport content material. Largely centered round Dungeons & Dragons (but in addition together with lots of of different common titles), this style of digital content material has exploded lately with the likes of Dropout.television’s Dimension 20 and Geek & Sundry’s Vital Position.For those who’ve ever been interested by how these applications are shot and recorded, it’s really a masterclass in multi-cam, long-form content material. To discover this budding area of interest, we chatted with director and DP Graham Ehlers Sheldon about his work on the brand new Geek & Sundry present ‘Sagas of Sundry: Goblin Mode’ to learn the way he was in a position to carry the undertaking to life.No Movie Faculty: Are you able to inform us concerning the origins of Goblin Mode and the way you grew to become concerned with this new D&D undertaking?Graham Ehlers Sheldon: Dan Casey, who’s each within the forged and an Government Producer, initially approached me about this 20-episode present created in partnership with Realm and Geek & Sundry (owned by Legendary). I’ve labored with Dan quite a few occasions over the past half decade plus and it is thrilling to be engaged on a sequence at Legendary Digital Networks (Legendary famously simply launched the wonderful Dune: Half 2 earlier in 2024 with Warner Brothers). The very first thing that drew me to Sagas of Sundry: Goblin Mode was the central premise of following a bunch of lovable underdogs as they discover an unlimited new world and stretch their newfound freedom from a necromancer. I immediately cherished that concept and noticed numerous potential for a fascinating long-form story. Our proficient forged contains Amy Vorpahl as DM, Danielle Radford and Jason Nguyen alongside Dan Casey and we now have a number of secret visitors all through the season. Which, I can’t communicate of right here as a result of these visitors are SECRET! Previous to Directing Goblin Mode I labored as Director of Images on Dimension 20: Neverafter directed by Michael Schaubach and I’ve to thank Michael for his persistence and steering in bringing me into the vast world of TTRPGs. That was a stunning crash course in making a sequence like this. NFS: What are the challenges of taking pictures long-form Tabletop Position-Enjoying Recreation (TTRPG) precise play content material like this?Sheldon: The primary problem from the manufacturing perspective is basically the quantity of recording time. This present has a stay to tape really feel. Whereas there’s modifying (helmed by our improbable head of publish, Matt Caron) the concept was to let the forged go on a seamless journey with minimal interruptions from manufacturing. To that finish—I had preliminary issues about digital camera overheating (which by no means occurred as soon as on any of our FUJIFILM digital camera our bodies) and easily having sufficient media. I’m additionally very cautious to have double backups (twin recording) on exhibits like this for redundancy.What labored for us was recording inner ProRes 4K and exterior ProRes 4K to an Atomos Ninja Extremely. This was not my first time utilizing an Atomos product, however I’ve to say the exterior recording by no means skipped a beat or misplaced a body over a month and a half of filming. I am a giant believer within the Ninja Extremely system right here. Storytelling in such an extended format can also be a problem and for that we had Amy Vorpahl to assist lead us on this journey. Amy is a improbable Recreation Grasp and watching her information this journey was an absolute pleasure. We had some sense of the place the forged may go, however most of the lighting queues have been improvised stay (utilizing picture based mostly lighting from Quasar Science) because the forged made completely different selections. A lot of the pre-planning concerned story conversations between Amy and Story Producer, Rin Ehlers Sheldon, as we labored out the varied manufacturing, lighting and digital camera associated issues—all a traditional a part of the pre-production course of.NFS: What cameras (and what number of) did you utilize for this undertaking and why?Sheldon: We used 4 FUJIFILM X-H2S cameras and a X-H2 mounted within the lighting grid pointed down paired with SIGMA X-Mount lenses. We shot 4K more often than not—particularly wanted for publish punch-ins to get single photographs on the facet of the desk for a closing HD export. There have been quite a lot of the explanation why I picked the FUJIFILM platform, however the 4K, added redundancy of recording ProRes each internally and externally to Atomos SSDs and the small footprint of the digital camera packages have been all huge causes. FUJIFILM additionally has had fantastic colour for my whole profession and I used to be excited to work with FUJIFILM colour science. Michael Bulbenko from FUJIFILM was form sufficient to offer key recommendation on the digital camera workflow and now I can’t consider doing this undertaking with another digital camera system in thoughts. We additionally used Teradek TV to stream all of the digital camera angles to offsite story people, HMU and different departments as crucial. Teradek TV recorded all of the digital camera angles to the cloud to assist with continuity from each a narrative and lighting perspective. I deliberately take into account the spacing of varied departments on exhibits like this to keep away from the sensation of getting a big crowd in the course of the soundstage on a regular basis. This might be a perspective left over from my time in theatre. Timecode from all cameras was simply synced up wirelessly by Atomos UltraSync gadgets and CONNECT modules on the again of our Ninja Ultras.NFS: Like Dimension 20 and different Geek & Sundry exhibits, the manufacturing parts are an enormous a part of the presentation. Are you able to inform us about the way you arrange the responsive lighting that we see within the episodes?Graham Ehlers Sheldon: The lighting of this present is one thing I’m happy with as a result of you may have a sure variety of lighting queues in thoughts, however what do you do when the forged does one thing totally sudden? For this, we use software program referred to as Assimilate to feed video content material by means of multi-pixel LED fixtures from Quasar Science referred to as Double Rainbows. Luminair, paired with an Apollo Bridge, would wirelessly management all the important thing lights (over wi-fi DMX) and different specials all through the set. The vast majority of the important thing lighting got here from Gemini 1×1 Litepanels fixtures. Because the forged would improvise—I might combine numerous appears to be like from Assimilate and Luminair collectively. This could grow to be a little bit of a rabbit gap for continuity, however I might shortly play again the Teradek TV stream to ensure I used to be utilizing the appropriate appears to be like for the appropriate spots within the story. Picture based mostly lighting is comparatively new, however on a fantasy present like this I used to be completely blown away with the number of lighting appears to be like that we might create with a button press or two. NFS: What does the way forward for TTRPG content material seem like to you? What would you like to see evolve for such a content material?Sheldon: TTRPG exhibits are persevering with to blow up in reputation as evidenced in a latest profile in Time and bought out stay present performances at venues like Madison Sq. Backyard. To me, they symbolize the purest type of lengthy kind storytelling in a contemporary content material atmosphere the place quick kind movies extra typically get the excitement. Additionally they ask one thing from audiences—they request your participation on the journey. I really like that. I’m most all in favour of methods to marry the know-how with the story in an natural and improvised means and lighting, sensible results and even LED volumes all present promise right here for the way forward for this format. ‘Goblin Mode’ can also be on the shorter/extra approachable facet while you have a look at general runtimes and that’s why I feel this sequence is a superb bridge or beginning place for these simply now discovering TTRPG exhibits. Head on over to Geek & Sundry’s YouTube channel and provides it a watch!From left to proper – Danielle Radford, Dan Casey, Graham Ehlers Sheldon, Amy Vorpahl, Jason Nguyen. Picture Credit score: Anabel DfluxNFS: For those who needed to give recommendation to anybody seeking to shoot their very own long-form content material (TTRPG or different), what would that be?Sheldon: You probably have a narrative to inform and the need to do it I feel it’s time so that you can get began. Don’t get hung up on the know-how and use what you’ve entry to (cellphones and reasonably priced motion cams preserve getting higher and higher, for instance). Work with good and sort individuals and you’ll naturally assist each other by means of the difficult moments and perceive that if the forged & crew finds the inventive course of to be a joyful one then this pleasure will inevitably carry over to the content material being produced. It’s a scary factor to place your self on the market, however keep in mind that the toughest job and probably the most rewarding job is to create one thing. NFS: What’s subsequent for Goblin Mode and the Geek & Sundry channel?Sheldon: Sagas of Sundry: Goblin Mode is out now! Touch upon the Geek & Sundry channel and inform us what you assume. All of us learn that suggestions and attempt to interact with viewers of the present each time doable. We made this for you! Fingers crossed there shall be a Season 2 of Goblin Mode, however I do know the plan for Geek & Sundry is to proceed being the go-to spot for tabletop video games and that isn’t going to alter anytime quickly. I used to be a fan of the channel earlier than I ever set to work there and I can let you know the crew behind Geek & Sundry are players by means of and thru and love the heck out of what they do.

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